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	<title>Melis Eyuboglu &#187; Melis</title>
	<atom:link href="http://www.meliseyuboglu.com/author/melis/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.meliseyuboglu.com</link>
	<description>Hello, this is my work</description>
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		<title>Sensual Sculptures</title>
		<link>http://www.meliseyuboglu.com/the-blog/sensual-sculptures/</link>
		<comments>http://www.meliseyuboglu.com/the-blog/sensual-sculptures/#comments</comments>
		<pubDate>Wed, 09 Nov 2011 19:25:55 +0000</pubDate>
		<dc:creator>Melis</dc:creator>
				<category><![CDATA[The Blog]]></category>

		<guid isPermaLink="false">http://www.meliseyuboglu.com/?p=925</guid>
		<description><![CDATA[Angelika Arendt lives and works in Karlsruhe and Berlin, she also studied fine arts and textile design. Mostly uses polymer and polyurethane in her sculptures. She also has amazingly detailed drawings. Dr. Ringelwurm (grün), 2010]]></description>
			<content:encoded><![CDATA[<p>Angelika Arendt lives and works in Karlsruhe and Berlin, she also studied fine arts and textile design. Mostly uses polymer and polyurethane in her sculptures. She also has amazingly detailed drawings.</p>
<p><a href="http://www.meliseyuboglu.com/the-blog/sensual-sculptures/attachment/gruene_berlin_arendt/" rel="attachment wp-att-926"><img class="alignnone size-full wp-image-926" title="gruene_berlin_arendt" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/11/gruene_berlin_arendt.jpg" alt="" width="481" height="400" /></a></p>
<p>Dr. Ringelwurm (grün), 2010</p>
]]></content:encoded>
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		<item>
		<title>a Modern Surrealist &#8211; Jung Yeon Min</title>
		<link>http://www.meliseyuboglu.com/the-blog/a-modern-surrealist-jung-yeon-min/</link>
		<comments>http://www.meliseyuboglu.com/the-blog/a-modern-surrealist-jung-yeon-min/#comments</comments>
		<pubDate>Tue, 08 Nov 2011 19:04:59 +0000</pubDate>
		<dc:creator>Melis</dc:creator>
				<category><![CDATA[The Blog]]></category>

		<guid isPermaLink="false">http://www.meliseyuboglu.com/?p=919</guid>
		<description><![CDATA[“My work,” Min comments, “often seems calm, but there is always the some disturbing point. Somehow the work is ironic; despite the soft colors and tranquil ambience, there is always something that breaks the harmony.” <a href="http://www.meliseyuboglu.com/the-blog/a-modern-surrealist-jung-yeon-min/#more-919'" class="more-link">more »</a>]]></description>
			<content:encoded><![CDATA[<p>“My work,” Min comments, “often seems calm, but there is always the some disturbing point. Somehow the work is ironic; despite the soft colors and tranquil ambience, there is always something that breaks the harmony.” By troubling the waters – that is, by destroying the psychic unity of her paintings – Min makes use of the traditional in order to underscore the contemporary.<img class="alignnone size-full wp-image-921" title="min003_036" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/11/min003_036.jpg" alt="" width="600" height="601" /></p>
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		</item>
		<item>
		<title>Anne Laure Maison&#8217;s Windows</title>
		<link>http://www.meliseyuboglu.com/the-blog/anne-laure-maisons-windows/</link>
		<comments>http://www.meliseyuboglu.com/the-blog/anne-laure-maisons-windows/#comments</comments>
		<pubDate>Sun, 06 Nov 2011 18:47:43 +0000</pubDate>
		<dc:creator>Melis</dc:creator>
				<category><![CDATA[The Blog]]></category>

		<guid isPermaLink="false">http://www.meliseyuboglu.com/?p=904</guid>
		<description><![CDATA[Who likes glimpsing windows at night while walking&#8230; Anne is born in 1979 in Lyon and lives in Paris now. After studying spatial design at Les Beaux-Arts of Toulouse, she started working in a studio <a href="http://www.meliseyuboglu.com/the-blog/anne-laure-maisons-windows/#more-904'" class="more-link">more »</a>]]></description>
			<content:encoded><![CDATA[<p>Who likes glimpsing windows at night while walking&#8230; Anne is born in 1979 in Lyon and lives in Paris now. After studying spatial design at Les Beaux-Arts of Toulouse, she started working in a studio of architects. Now she works as an artist with her creation called “Le Pavillion”, exhibited at the Palais de Tokyo between 2004 and 2005.<br />
<a href="http://www.meliseyuboglu.com/the-blog/anne-laure-maisons-windows/attachment/anne-laure-maison-2/" rel="attachment wp-att-905"><img class="alignnone size-full wp-image-905" title="anne-laure-maison-2" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/11/anne-laure-maison-2.jpg" alt="" width="565" height="565" /></a></p>
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		<title>Yehteh Illustrations</title>
		<link>http://www.meliseyuboglu.com/the-blog/yehteh-illustrations/</link>
		<comments>http://www.meliseyuboglu.com/the-blog/yehteh-illustrations/#comments</comments>
		<pubDate>Tue, 01 Nov 2011 12:46:05 +0000</pubDate>
		<dc:creator>Melis</dc:creator>
				<category><![CDATA[The Blog]]></category>

		<guid isPermaLink="false">http://www.meliseyuboglu.com/?p=890</guid>
		<description><![CDATA[Switzerland based designer Philipp Dornbierer &#8211; Yehteh (which is pronunciation Yeti) , tells he enjoys mythical creatures and cold days! And this is a design for shirts made for Suck Clothing.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.meliseyuboglu.com/the-blog/yehteh-illustrations/attachment/28-cat-big/" rel="attachment wp-att-893"><img class="alignnone size-full wp-image-893" title="yehteh-cat-big" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/11/28-cat-big.png" alt="yehteh-cat-big" width="504" height="712" /></a><br />
Switzerland based designer Philipp Dornbierer &#8211; Yehteh (which is pronunciation Yeti) , tells he enjoys mythical creatures and cold days! And this is a design for shirts made for Suck Clothing.</p>
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		<item>
		<title>Augmented Structures Exhibition @ Yapı Kredi // Biostructure II</title>
		<link>http://www.meliseyuboglu.com/design/augmented-structures-exhibition-yapi-kredi-biogenetics/</link>
		<comments>http://www.meliseyuboglu.com/design/augmented-structures-exhibition-yapi-kredi-biogenetics/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 11:03:17 +0000</pubDate>
		<dc:creator>Melis</dc:creator>
				<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.meliseyuboglu.com/?p=875</guid>
		<description><![CDATA[Biostructure II is a formation born from a unit cell and multiplicated itself. &#160; &#160; &#160; &#160; &#160;]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.meliseyuboglu.com/design/augmented-structures-exhibition-yapi-kredi-biogenetics/attachment/29/" rel="attachment wp-att-876"><img class="alignnone size-full wp-image-876" title="Biogenetics1" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/10/29.jpg" alt="Biogenetics1" width="600" height="600" /></a></p>
<p>Biostructure II is a formation born from a unit cell and multiplicated itself.</p>
<p>&nbsp;</p>
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		<title>Augmented Structures Exhibition @ Yapı Kredi // Duality</title>
		<link>http://www.meliseyuboglu.com/design/augmented-structures-exhibition-yapi-kredi-duality-2/</link>
		<comments>http://www.meliseyuboglu.com/design/augmented-structures-exhibition-yapi-kredi-duality-2/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 10:49:15 +0000</pubDate>
		<dc:creator>Melis</dc:creator>
				<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.meliseyuboglu.com/?p=862</guid>
		<description><![CDATA[Duality : Interactive Art Installation on Vimeo. “Duality” is one of the pieces designed for “Augmented Structures Exhibition” held in Yapı Kredi Culture Center on Istiklal Street. The piece is basically a semi-transparent surface creating <a href="http://www.meliseyuboglu.com/design/augmented-structures-exhibition-yapi-kredi-duality-2/#more-862'" class="more-link">more »</a>]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/30692050?title=0&amp;byline=0&amp;portrait=0" width="400" height="300" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe>
<p><a href="http://vimeo.com/30692050" onclick="pageTracker._trackPageview('/outgoing/vimeo.com/30692050?referer=');">Duality : Interactive Art Installation</a> on <a href="http://vimeo.com" onclick="pageTracker._trackPageview('/outgoing/vimeo.com?referer=');">Vimeo</a>.</p>
<p>“Duality” is one of the pieces designed for “Augmented Structures Exhibition” held in Yapı Kredi Culture Center on Istiklal Street. The piece is basically a semi-transparent surface creating duality for both sides; Istiklal Street and the Gallery. While the structure adopts the spatial properties of the space it also interacts with people passing by Istiklal Street. There is a kinect motion sensor that locates people outside and it reacts by producing real time Processing images after them.<br />
Parametric projection curtain design : Melis Eyüboğlu<br />
Software and sensor implementation: Ceyhun Derinbogaz<br />
Software concept : Refik Anadol</p>
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		<item>
		<title>Gephi Relationship Network Graph</title>
		<link>http://www.meliseyuboglu.com/design/gephi-friend-graph/</link>
		<comments>http://www.meliseyuboglu.com/design/gephi-friend-graph/#comments</comments>
		<pubDate>Fri, 29 Jul 2011 06:16:32 +0000</pubDate>
		<dc:creator>Melis</dc:creator>
				<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.meliseyuboglu.com/?p=811</guid>
		<description><![CDATA[Gephi is an opensource data-analysis software that has a user friendy interface. Here is a little startup for my social network analysis. More analysis on some networks will be here soon.. &#160; &#160; &#160;]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.meliseyuboglu.com/design/gephi-friend-graph/attachment/friendnetwork/" rel="attachment wp-att-812"><img class="alignnone size-full wp-image-812" title="friendnetwork" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/07/friendnetwork.jpg" alt="" width="800" height="1023" /></a>Gephi is an opensource data-analysis software that has a user friendy interface. Here is a little startup for my social network analysis. More analysis on some networks will be here soon..</p>
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		<item>
		<title>Gate @ Freshtival</title>
		<link>http://www.meliseyuboglu.com/architecture/gate-freshtival/</link>
		<comments>http://www.meliseyuboglu.com/architecture/gate-freshtival/#comments</comments>
		<pubDate>Tue, 31 May 2011 11:48:34 +0000</pubDate>
		<dc:creator>Melis</dc:creator>
				<category><![CDATA[Architecture]]></category>

		<guid isPermaLink="false">http://www.meliseyuboglu.com/?p=796</guid>
		<description><![CDATA[GATE @ santral istanbul bw. JUNE / JULY GATE Santral istanbul’ da  HAZ/TEM Design and Fabrication: Alper Derinbogaz Light and Interactivity Engineering: Ceyhun Derinbogaz Parametric Modeling: Melis Eyüboğlu Pattern Scripting: Oguz Bal Graphics: Ilgı Çandar <a href="http://www.meliseyuboglu.com/architecture/gate-freshtival/#more-796'" class="more-link">more »</a>]]></description>
			<content:encoded><![CDATA[<p>GATE @ santral istanbul bw. JUNE / JULY<br />
GATE Santral istanbul’ da  HAZ/TEM</p>
<p><iframe src="http://player.vimeo.com/video/28940964?title=0&amp;byline=0&amp;portrait=0" width="400" height="225" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe></p>

<a href='http://www.meliseyuboglu.com/architecture/gate-freshtival/attachment/256528_10150269599150406_603720405_9441618_2244780_o/' title='256528_10150269599150406_603720405_9441618_2244780_o'><img width="150" height="64" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/05/256528_10150269599150406_603720405_9441618_2244780_o-150x64.jpg" class="attachment-thumbnail" alt="256528_10150269599150406_603720405_9441618_2244780_o" title="256528_10150269599150406_603720405_9441618_2244780_o" /></a>
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<a href='http://www.meliseyuboglu.com/architecture/gate-freshtival/attachment/252829_10150190482376618_501881617_7316807_4920877_n/' title='252829_10150190482376618_501881617_7316807_4920877_n'><img width="150" height="100" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/05/252829_10150190482376618_501881617_7316807_4920877_n-150x100.jpg" class="attachment-thumbnail" alt="252829_10150190482376618_501881617_7316807_4920877_n" title="252829_10150190482376618_501881617_7316807_4920877_n" /></a>
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<a href='http://www.meliseyuboglu.com/architecture/gate-freshtival/attachment/252214_10150190470541618_501881617_7316724_1566078_n/' title='252214_10150190470541618_501881617_7316724_1566078_n'><img width="100" height="150" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/05/252214_10150190470541618_501881617_7316724_1566078_n-100x150.jpg" class="attachment-thumbnail" alt="252214_10150190470541618_501881617_7316724_1566078_n" title="252214_10150190470541618_501881617_7316724_1566078_n" /></a>
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<a href='http://www.meliseyuboglu.com/architecture/gate-freshtival/attachment/247090_10150191222216618_501881617_7325874_1542225_n/' title='247090_10150191222216618_501881617_7325874_1542225_n'><img width="150" height="99" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/05/247090_10150191222216618_501881617_7325874_1542225_n-150x99.jpg" class="attachment-thumbnail" alt="247090_10150191222216618_501881617_7325874_1542225_n" title="247090_10150191222216618_501881617_7325874_1542225_n" /></a>
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<p>Design and Fabrication:<br />
Alper Derinbogaz</p>
<p>Light and Interactivity Engineering:<br />
Ceyhun Derinbogaz</p>
<p>Parametric Modeling:<br />
Melis Eyüboğlu</p>
<p>Pattern Scripting:<br />
Oguz Bal</p>
<p>Graphics:<br />
Ilgı Çandar<br />
Sena İzgi</p>
<p>Modeling:<br />
Frederik de Smedt</p>
<p>Documentation:<br />
Sinan Büyükbaş<br />
Volkan Çağlı</p>
<p>special thanks to:<br />
Erdem Dilbaz</p>
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		<item>
		<title>Bonescraper in Suckerpunch</title>
		<link>http://www.meliseyuboglu.com/press/bonescraper-in-suckerpunch/</link>
		<comments>http://www.meliseyuboglu.com/press/bonescraper-in-suckerpunch/#comments</comments>
		<pubDate>Tue, 31 May 2011 11:33:00 +0000</pubDate>
		<dc:creator>Melis</dc:creator>
				<category><![CDATA[Press]]></category>

		<guid isPermaLink="false">http://www.meliseyuboglu.com/?p=788</guid>
		<description><![CDATA[Artist name: Melis Eyuboglu &#38; Tuberk Altuntas Project/work name: Bonescraper Artist location: Turkey Describe your project: In this plot boundary, the bonescraper locates itself being respectful to the surrounding environment. Therefore some restrains are applied <a href="http://www.meliseyuboglu.com/press/bonescraper-in-suckerpunch/#more-788'" class="more-link">more »</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.meliseyuboglu.com/press/bonescraper-in-suckerpunch/attachment/sucker-punch/" rel="attachment wp-att-789"><img class="alignnone size-full wp-image-789" title="sucker-punch" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/05/sucker-punch.jpg" alt="" width="884" height="1589" /></a></p>
<pre>
Artist name:    Melis Eyuboglu &amp; Tuberk Altuntas

Project/work name:    Bonescraper

Artist location:   Turkey

Describe your project:   

In this plot boundary, the bonescraper locates itself being respectful to the surrounding environment.</pre>
<pre>Therefore some restrains are applied to this boundary. This restrains will allow the building to escape from the enormous shadows of the neighbor buildings and let the light pass through itself to the buildings around.  The porous structure also provides strength to the structure.
The bonelike structure starts to secrete from 3 sources according to these rules. The rules are coded to the DNA of the structure. It passes through phases till it fills the entire boundary. This phasing system provides the owner of the building to be built in as many phases as they like. This secreting follows the liquid behavior.
The cores are spread through the whole building. It also holds the installations and elements like stairs. The puffed parts of the structure holds recreation spaces. Entrance lobby, social areas, restaurants and sport facilities. The main circulation through the building is maintained through 3D elevators. These elevators are like parasites and move around the façade with their arms. They pick and leave people from/to the holes on the façade.
On this bonelike structure, the housing units nest. They connect to the available slots of the structure. These units have different volume but they all have panoramic views of the city.

What or who influenced this project?:  Liquid and gaseous behavior, marine habitat, mutations.

What were you reading/listening to/watching while developing this project?:  Listening to Buyuk Ev Ablukada, Zoo Kid &amp; Arctic Monkeys.

Whose work is currently on your radar?: Kokkugia, Tokujin Yoshioka, Daniel Arsham, Marius Watz, Mir</pre>
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		<item>
		<title>Evolo Skyscraper 2011 Competition Entry by Melis Eyuboglu + Tuberk Altuntas</title>
		<link>http://www.meliseyuboglu.com/architecture/evolo-skyscraper-2011-competition-entry-by-melis-eyuboglu-tuberk-altuntas/</link>
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		<pubDate>Sat, 12 Mar 2011 21:20:42 +0000</pubDate>
		<dc:creator>Melis</dc:creator>
				<category><![CDATA[Architecture]]></category>

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		<description><![CDATA[BONESCRAPER The site is in the central business district of Istanbul. Around 70’s; warehouses, factories were on these plots. However as the city started to expand, the factories moved to the city boundaries and the <a href="http://www.meliseyuboglu.com/architecture/evolo-skyscraper-2011-competition-entry-by-melis-eyuboglu-tuberk-altuntas/#more-774'" class="more-link">more »</a>]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">

<a href='http://www.meliseyuboglu.com/architecture/evolo-skyscraper-2011-competition-entry-by-melis-eyuboglu-tuberk-altuntas/attachment/0807-2/' title='Evolo Skyscraper 2011'><img width="150" height="75" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/03/0807-2-150x75.jpg" class="attachment-thumbnail" alt="Evolo Skyscraper 2011" title="Evolo Skyscraper 2011" /></a>
<a href='http://www.meliseyuboglu.com/architecture/evolo-skyscraper-2011-competition-entry-by-melis-eyuboglu-tuberk-altuntas/attachment/0807-1/' title='Evolo Skyscraper 2011 '><img width="150" height="75" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/03/0807-1-150x75.jpg" class="attachment-thumbnail" alt="Evolo Skyscraper 2011" title="Evolo Skyscraper 2011" /></a>
<a href='http://www.meliseyuboglu.com/architecture/evolo-skyscraper-2011-competition-entry-by-melis-eyuboglu-tuberk-altuntas/attachment/bonescraper-5/' title='bonescraper-5'><img width="150" height="150" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/03/bonescraper-5-150x150.jpg" class="attachment-thumbnail" alt="bonescraper-5" title="bonescraper-5" /></a>
<a href='http://www.meliseyuboglu.com/architecture/evolo-skyscraper-2011-competition-entry-by-melis-eyuboglu-tuberk-altuntas/attachment/bonescraper-2/' title='bonescraper-2'><img width="150" height="150" src="http://www.meliseyuboglu.com/wp-content/uploads/2011/03/bonescraper-2-150x150.jpg" class="attachment-thumbnail" alt="bonescraper-2" title="bonescraper-2" /></a>

</div>
<div>BONESCRAPER</div>
<div id="_mcePaste">The site is in the central business district of Istanbul. Around 70’s; warehouses, factories were on these plots. However as the city started to expand, the factories moved to the city boundaries and the plots started to host skyscrapers. The plots are connected with the main boulevard. On the side of the plots; 2-6 story height apartments exist. The empty plot that we choose is 22m x 215m. The surrounding skyscrapers go up to 261m height.</div>
<div id="_mcePaste">In this plot boundary, the bonescraper locates itself being respectful to the surrounding environment. Therefore some restrains are applied to this boundary. This restrains will allow the building to escape from the enormous shadows of the neighbor buildings and let the light pass through itself to the buildings around.  The porous structure also provides strength to the structure.</div>
<div id="_mcePaste">The bonelike structure starts to secrete from 3 sources according to these rules. The rules are coded to the DNA of the structure. It passes through phases till it fills the entire boundary. This phasing system provides the owner of the building to be built in as many phases as they like. This secreting follows the liquid behavior.</div>
<div id="_mcePaste">The cores are spread through the whole building. It also holds the installations and elements like stairs. The puffed parts of the structure holds recreation spaces. Entrance lobby, social areas, restaurants and sport facilities. The main circulation through the building is maintained through 3D elevators. These elevators are like parasites and move around the façade with their arms. They pick and leave people from/to the holes on the façade.</div>
<div id="_mcePaste">On this bonelike structure, the housing units nest. They connect to the available slots of the structure. These units have different volume but they all have panoramic views of the city.</div>
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