Bonescraper in Suckerpunch

Artist name: Melis Eyuboglu & Tuberk Altuntas
Project/work name: Bonescraper
Artist location: Turkey
Describe your project:
In this plot boundary, the bonescraper locates itself being respectful to the surrounding environment.
Therefore some restrains are applied to this boundary. This restrains will allow the building to escape from the enormous shadows of the neighbor buildings and let the light pass through itself to the buildings around. The porous structure also provides strength to the structure.
The bonelike structure starts to secrete from 3 sources according to these rules. The rules are coded to the DNA of the structure. It passes through phases till it fills the entire boundary. This phasing system provides the owner of the building to be built in as many phases as they like. This secreting follows the liquid behavior.
The cores are spread through the whole building. It also holds the installations and elements like stairs. The puffed parts of the structure holds recreation spaces. Entrance lobby, social areas, restaurants and sport facilities. The main circulation through the building is maintained through 3D elevators. These elevators are like parasites and move around the façade with their arms. They pick and leave people from/to the holes on the façade.
On this bonelike structure, the housing units nest. They connect to the available slots of the structure. These units have different volume but they all have panoramic views of the city.
What or who influenced this project?: Liquid and gaseous behavior, marine habitat, mutations.
What were you reading/listening to/watching while developing this project?: Listening to Buyuk Ev Ablukada, Zoo Kid & Arctic Monkeys.
Whose work is currently on your radar?: Kokkugia, Tokujin Yoshioka, Daniel Arsham, Marius Watz, Mir